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How to transform Bézier Polygon into a 2D surface?
Posted 11 janv. 2012, 11:13 UTC−5 Geometry Version 4.0 1 Reply
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hey peeps
I build three natural faults using Bézier Polygon, which are integrated into a chunk of 3D blocks (see attached image) and within four 2D (surface) fractures, as well as two 1D (edge) wells.
I need to assign boundary conditions to these three faults i.e. (internal) no flow boundary, I think I first have to transform them into 2D surfaces, correct me if wrong. How to do it?
ps: I tried 'convert to surface' feature but they just disappear upon 'build selected'.
many thanks for help!!!
regards
Liwah
I build three natural faults using Bézier Polygon, which are integrated into a chunk of 3D blocks (see attached image) and within four 2D (surface) fractures, as well as two 1D (edge) wells.
I need to assign boundary conditions to these three faults i.e. (internal) no flow boundary, I think I first have to transform them into 2D surfaces, correct me if wrong. How to do it?
ps: I tried 'convert to surface' feature but they just disappear upon 'build selected'.
many thanks for help!!!
regards
Liwah
1 Reply Last Post 11 janv. 2012, 12:46 UTC−5