Jeff Hiller
COMSOL Employee
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Posted:
1 decade ago
28 oct. 2011, 16:56 UTC−4
Major new capabilities at 4.2a are listed here:
www.comsol.com/products/4.2a/
More details are available in the Release Notes manual, as always.
Major new capabilities at 4.2a are listed here: http://www.comsol.com/products/4.2a/
More details are available in the Release Notes manual, as always.
Ivar KJELBERG
COMSOL Multiphysics(r) fan, retired, former "Senior Expert" at CSEM SA (CH)
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Posted:
1 decade ago
29 oct. 2011, 03:42 UTC−4
Hi Jean-François
Certainly they are listed, but which one affect whom, and how ?
And how do we discover colateral effects ? That we users (or perhaps not even you at COMSOL) do not necessarily think of ?
That is the experience I'm interested in to hear about, to avoid repeating error other have debugged for me ;)
I can come with one thing: back in 3.5, I believe, I got nicely "burned" with antisymmetric BC conditions and the large deformed geometry in solid/structural, these are not compatible. By the way, now there is a red warning mark in the doc (under solid) when you read it through, so it's stated, but there are so many thing in the doc ;).
So by now, I always check if the "large deformation" is "on" if I use antisymmetry BC's.
The way large deformations is turned "on" in v4.2a has changed, good (now you can enforce small deformation, the opposite of 4.2 and let COMSOL decide for you, when large deformations are required, tat is the way I understand it).
If someone dig up a large trench across your usual road to the way to work, you are allowed to bump into it, ONCE, (while thinking on how to set up your next model, and not observing the usual road tracé), BUT NOT twice.
Certainly we all would prefer to not bump at all ;)
So, other comments ?
--
Have fun Comosling
Ivar
Hi Jean-François
Certainly they are listed, but which one affect whom, and how ?
And how do we discover colateral effects ? That we users (or perhaps not even you at COMSOL) do not necessarily think of ?
That is the experience I'm interested in to hear about, to avoid repeating error other have debugged for me ;)
I can come with one thing: back in 3.5, I believe, I got nicely "burned" with antisymmetric BC conditions and the large deformed geometry in solid/structural, these are not compatible. By the way, now there is a red warning mark in the doc (under solid) when you read it through, so it's stated, but there are so many thing in the doc ;).
So by now, I always check if the "large deformation" is "on" if I use antisymmetry BC's.
The way large deformations is turned "on" in v4.2a has changed, good (now you can enforce small deformation, the opposite of 4.2 and let COMSOL decide for you, when large deformations are required, tat is the way I understand it).
If someone dig up a large trench across your usual road to the way to work, you are allowed to bump into it, ONCE, (while thinking on how to set up your next model, and not observing the usual road tracé), BUT NOT twice.
Certainly we all would prefer to not bump at all ;)
So, other comments ?
--
Have fun Comosling
Ivar
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Posted:
1 decade ago
30 oct. 2011, 10:30 UTC−4
I didn't try it yet, but I know that it will be possible to assign units to dependent variables in the math modes, which is very nice. It will not improve the results, but it will remove a lot of annoying orange lines...
I didn't try it yet, but I know that it will be possible to assign units to dependent variables in the math modes, which is very nice. It will not improve the results, but it will remove a lot of annoying orange lines...
Ivar KJELBERG
COMSOL Multiphysics(r) fan, retired, former "Senior Expert" at CSEM SA (CH)
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Posted:
1 decade ago
30 oct. 2011, 12:25 UTC−4
Hi
and perhaps a few undetected unit conversion errors ?
I have always been in favour for strict unit verifications, and when I try to skip over, I often get caught in stupid errors ;)
--
Good luck
Ivar
Hi
and perhaps a few undetected unit conversion errors ?
I have always been in favour for strict unit verifications, and when I try to skip over, I often get caught in stupid errors ;)
--
Good luck
Ivar
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Posted:
1 decade ago
30 oct. 2011, 17:51 UTC−4
Hi Ivar,
Well, it was always possible to end up with no units warning, but we had to twist the units of some parameters/variables in order to avoid the warning, and, as you say, it could become a source of error and quite an headache. Now this headache will be over!
François
Hi Ivar,
Well, it was always possible to end up with no units warning, but we had to twist the units of some parameters/variables in order to avoid the warning, and, as you say, it could become a source of error and quite an headache. Now this headache will be over!
François
Jim Freels
mechanical side of nuclear engineering, multiphysics analysis, COMSOL specialist
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Posted:
1 decade ago
31 oct. 2011, 11:30 UTC−4
I just wanted to say that I tried v4.2a at the Boston Conference and a little bit after the conference, but I really have not started to dig in until the last few days after I received the new license file and can use it routinely for all my work. I have noticed several little improvements, but two major improvements that help me in my work:
1) the automatic scaling has been improved whereby the scaling factors are adjusted through the first two iterations as opposed to just the first iteration. This has helped in the convergence dramatically. I was doing a lot of manual scaling, but I think I will now do much less.
2) for the direct solver, it appears, but have not confirmed, that the solver is using less memory. Has anyone else seen this ?
I am sure I will find many more great improvements in addition to the "macro" level improvements that are mentioned in the release notes. It is all the little things that impress me !
I just wanted to say that I tried v4.2a at the Boston Conference and a little bit after the conference, but I really have not started to dig in until the last few days after I received the new license file and can use it routinely for all my work. I have noticed several little improvements, but two major improvements that help me in my work:
1) the automatic scaling has been improved whereby the scaling factors are adjusted through the first two iterations as opposed to just the first iteration. This has helped in the convergence dramatically. I was doing a lot of manual scaling, but I think I will now do much less.
2) for the direct solver, it appears, but have not confirmed, that the solver is using less memory. Has anyone else seen this ?
I am sure I will find many more great improvements in addition to the "macro" level improvements that are mentioned in the release notes. It is all the little things that impress me !
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Posted:
1 decade ago
2 janv. 2012, 10:34 UTC−5
There used to be a function under View where i could see the model out of scale, it is missing now..
It used to be very useful, but now i have to enlarge a model many times to select an edge or side
There used to be a function under View where i could see the model out of scale, it is missing now..
It used to be very useful, but now i have to enlarge a model many times to select an edge or side
Magnus Ringh
COMSOL Employee
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Posted:
1 decade ago
2 janv. 2012, 11:04 UTC−5
Hi,
I think that you mean the "Preserve aspect ratio" check box, which can be useful to clear (at least temporarily) to make slender geometries fill the Graphics window. You find it in the Settings window for the Camera subnode under the View node for 3D geometries and in the Axis subnode under the View node for 2D geometries.
Best regards,
Magnus Ringh, COMSOL
Hi,
I think that you mean the "Preserve aspect ratio" check box, which can be useful to clear (at least temporarily) to make slender geometries fill the Graphics window. You find it in the Settings window for the Camera subnode under the View node for 3D geometries and in the Axis subnode under the View node for 2D geometries.
Best regards,
Magnus Ringh, COMSOL
Ivar KJELBERG
COMSOL Multiphysics(r) fan, retired, former "Senior Expert" at CSEM SA (CH)
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Posted:
1 decade ago
2 janv. 2012, 13:11 UTC−5
Hi
A general rule for V4: use the right click everywhere (even at the cost/risk of a "tennis elbow" ;)
and be aware that when you change some physics settings, or BCs new items (nodes, sub-nodes) appear in your "right-click lists". So do not expect you do know 100% what is under a node, new items might appear ;)
Do not forget that in Results you also have 2D and 3D Views, there too you might need to change the "preserve aspect ratio" for your result plots
--
Good luck
Ivar
Hi
A general rule for V4: use the right click everywhere (even at the cost/risk of a "tennis elbow" ;)
and be aware that when you change some physics settings, or BCs new items (nodes, sub-nodes) appear in your "right-click lists". So do not expect you do know 100% what is under a node, new items might appear ;)
Do not forget that in Results you also have 2D and 3D Views, there too you might need to change the "preserve aspect ratio" for your result plots
--
Good luck
Ivar