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Any tips to locally refine a swept mesh?
Posted 27 nov. 2014, 15:02 UTC−5 Mesh Version 4.4, Version 5.0 1 Reply
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Hi, I have long skinny cylinder inside a porous medium with various geometric bits and pieces. A swept mesh works pretty well and the FP module converges fine.
But I'd like to do local refinement.. I know that I can add nodes to distribution in the swept direction, but that increases mesh everywhere.
If I do a conversion to tetrahedral the FP doesn't converge because of all the nasty long thing tetrahedra....
Any thoughts how I could do a local refinement?
Regards, John
p.s. Actually related question on adaptive mesh refinement - does that work on swept grids?
But I'd like to do local refinement.. I know that I can add nodes to distribution in the swept direction, but that increases mesh everywhere.
If I do a conversion to tetrahedral the FP doesn't converge because of all the nasty long thing tetrahedra....
Any thoughts how I could do a local refinement?
Regards, John
p.s. Actually related question on adaptive mesh refinement - does that work on swept grids?
1 Reply Last Post 28 nov. 2014, 04:07 UTC−5